FreeMe_01.png

Free Me

The layering of ultraviolet colors and the human silhouette caught in the crossfire.

 
 
 
 
 
 
 
 
 

Composition —

From the start I had a clear vision for the project. I wanted to use UV sprinkles on the human body to highlight the edges of the human shape that fades into the background color.

 
 
 
 
 
 
 
 
 
 
 
 

Layer Cake —

The shooting process included adding more and more colors to the model in between takes. Additionally, making separate UV textures to add in post, and combining them all into the final compositions. Nimble forms that feel like they are floating in the void, but are still fathomable due to the textures that keep them grounded.